The happy hunting grounds are closed for repair, the buried hatchet is nowhere to be found, the buffalo herds have gone on holiday, and the palefaces have decided to drink their firewater themselves rather than sell it to the Indians. All this means that the young Indian braves have to find new forms of entertainment, and since Manitou has decided to let more water than usual flow through the canyon, they decide to organize a canoe race through the rapids.
It's a canoe race and a card game all in one. Movement in the race is determined by the card game. However, there are plenty of strategic decisions on the river. The first one across the finish line wins, but if you lose it in the rapids, you must climb back up and run them again.